Pre-recorded Sessions: From 4 December 2020 | Live Sessions: 10 – 13 December 2020

4 – 13 December 2020

#SIGGRAPHAsia | #SIGGRAPHAsia2020

Courses

  • Ultimate Supporter Ultimate Supporter
  • Ultimate Attendee Ultimate Attendee
  • Basic Attendee Basic Attendee

Date: Friday, December 11th
Time: 12:00pm - 1:00pm
Venue: Zoom Room 2


Note: All live sessions will be screened on Singapore Time/GMT+8. Convert your time zone here.


Q&A for Garden of Changes – VR Experience as Meditative Divination Device

Author(s)/Presenter(s):

Abstract:
The forking path structure of a Chinese garden was turned into a divination device, based on the legendary iChing, the Book of Changes. Different to speedy gamification and the pace of jump-and-run games, the Virtual Reality experience invites to ponder, reflect and appreciate the green reconstruction of the vanished trees.

Q&A for S(a|ou)ndbox: Sound Augmentation to Sand Sculptures Using Parametric Speakers

Author(s)/Presenter(s):

Abstract:
S(a|ou)ndbox is the sandbox enhancement system that augments appropriate sound to sand sculptures using parametric speakers. The proposed system recognizes the kind of sculptures based on depth images from an RGB-D camera. Users can feel as if the sand sculpture itself were emitting the sound.

Q&A for Frozen Factory: A Playful Virtual Experience for Multiple Co-Located Redirected Walking Users

Author(s)/Presenter(s):

Abstract:
Frozen Factory is a playful VR experience for two co-located users who are both re-directed simultaneously. Redirection is seamlessly integrated with gameplay. This allows to explore a virtual space which is 5 times as large as the 5 x 3 m² real-world play space that is shared by both users.

Q&A for FoodBender: Activating Utensil for Playing in the Immersive Game with Attachable Haptic

Author(s)/Presenter(s):

Abstract:
In this project, we have shown the potential gameplay of activating utensil with attachable haptic, which provide an enhanced experience in our immersive game.

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