Pre-recorded Sessions: From 4 December 2020 | Live Sessions: 10 – 13 December 2020

4 – 13 December 2020

#SIGGRAPHAsia | #SIGGRAPHAsia2020

Games

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SIGGRAPH Asia 2020 will feature the debut of a new program – GAMES! Even though video-games have been featured in our Conference for quite a while, they will now be part of the official program and enjoy its unique “space”. Given the vast impact that “Games” have had in the media industry for decades, the goal of our new program is to celebrate the technological and cultural relevance of video-games and related technologies.

To that end, at SIGGRAPH Asia 2020, we have invited a series of top speakers and put together an exciting line-up of activities. From design and engines to VR and eSports, SIGGRAPH Asia 2020 Game Program aims at offering inspiration for all game-lovers out there.

Stay tuned on this page for more updates.

Games Chair
Affiliation, Spain/Germany

Unity Visual Scripting for game logic, animation, & more

Date: Thursday, December 10th
Time: 11:00am - 12:00pm
Venue: Zoom Room 0

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Advances in Real-time Cinematics in The Last of Us Part II

Date: Friday, December 11th
Time: 10:00am - 11:00am
Venue: Main Room

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Unity ArtEngine, AI-assisted artistry for photorealistic material creation.

Date: Friday, December 11th
Time: 10:00am - 11:00am
Venue: Zoom Room 3

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Retraining Creative Industries: Unreal Fellowship For Virtual Production

Date: Saturday, December 12th
Time: 10:00am - 11:00am
Venue: Main Room

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ZooBuilder: 3D Animation Generation from Videos for Quadrupeds

Date: Sunday, December 13th
Time: 9:00am - 10:00am
Venue: Main Room

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